Oliver is a 26-year-old artist with four years of entertainment industry experience. His current focus is environment design and previsualization in Blender and Unreal Engine 5. He loves learning new approaches and tools to solve problems or speed up his workflow. Currently, he is working on hard surface and CAD modeling skills. He has worked with various clients over the years. Some of the major ones are NBC Universal, NEOM, Qiddiya, Thinkwell, Falcon's Creative Group, Terraform and DNEG. His main focus lies in commercial entertainment design and movie production work, as well as previs and set design.
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