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Mentorship Program

Online Mentorship with Oliver Beck

Online Mentorship with Oliver Beck

This is a mentorship with 3D Concept artist Oliver Beck. In this mentorship you will be guided to the pipeline and process of BLENDER design for concept art. This mentorship will teach the skills needed to fully utilize a 3D workflow for concept art and design. Everything will be covered from the fundamentals of working in 3D to using advanced techniques and integrating them to create a final image. Oliver will cover:-Blender interface-Intermediate and advanced techniques-Design theory & Location functionality-3D and 2D process-Final image rendering
As 3D tools are being utilized more and more in today’s industry, having knowledge and pipeline in BLENDER is a highly requested skillset from many studios. Learn the tools and design skills to be a desired concept artists in the industry.
This mentorship has a limit of 5 students. Apply today!No two students' mentorship will be alike, each student to help him/her achieve their individual goals- whether it be to improve their current technical or design skills or to build a portfolio. Each student will receive 1 hrs personalized time with the instructor per week. You can also be a part of hours of critiques and demos with the rest of the group. Students will be expected to devote time in order to accomplish their goals for this program.
This is not a class. Our mentorship program is personalized and developed specifically for you.

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Class Starts

Term
Time
Format
Live (Recorded)
Location
Online Course
Duration
Price
Meet Your Instructor

Oliver Beck

Concept Artist & Instructor

Class Starts:

Week of January 20, 2025

Term

spring

Time

Schedule with Mentor

Format

Live (Recorded)

Duration

12 - Week Course

Location

Online Course

Price

$3,000

Oliver is a 26-year-old artist with four years of entertainment industry experience. His current focus is environment design and previsualization in Blender and Unreal Engine 5. He loves learning new approaches and tools to solve problems or speed up his workflow. Currently, he is working on hard surface and CAD modeling skills. He has worked with various clients over the years. Some of the major ones are NBC Universal, NEOM, Qiddiya, Thinkwell, Falcon's Creative Group, Terraform and DNEG. His main focus lies in commercial entertainment design and movie production work, as well as previs and set design. https://www.instagram.com/oliverbeck_art/ https://www.artstation.com/professormeowington https://x.com/oliverbeckart?lang=de
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