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Concept Art Games & Film

IB1 Intermediate Stylized Blender Design

IB1 Intermediate Stylized Blender Design

In this course, you'll dive deep into personalizing Blender to suit your workflow for Stylized Concept Art. The class focuses on mastering the core principles of 3D, how to craft different lighting scenarios and projecting our painting on our 3D model to get the stylized look. It is designed to empower you with the skills and flexibility needed to elevate your designs in 3D. He will explore everything from basic navigation, shortcuts, modeling techniques, lighting, texturing, and rendering.
The course is structured to deliver focused information and techniques. Each week there will be live demonstrations and lectures. There is no feedback offered in this course.
Each week, the online classes are live at the specified time (PST timezone) in a private GOTO-MEETING classroom. Classes are recorded and students can rewatch via stream for the duration of the term. Class links, teachers notes, class recordings along with homework submission will be hosted on a private class DISCORD. The DISCORD link will be sent approximately 5-7 days prior to your class start date to the registered email address.

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Class Starts

Term
Time
Format
Live (Recorded)
Location
Online Course
Duration
Price
Suggested Materials

Photoshop CS6 or higher, Tablet or Cintique

Requirements

Cable speed internet (30 mb or higher)

Prerequisite
Open to all levels Prior blender knowledge is suggested

What you'll learn

3D UI InterfaceModelling / Texturing / Lighting Techniques in BlenderScene Set upID passes Set up
Meet Your Instructor

Fernanders Sam

Concept Artist & Instructor

Class Starts:

Friday, Jan. 24, 2025

Term

spring

Time

Friday 7:00pm - 10:00pm (PST)

Format

Live (Recorded)

Duration

10 - Weeks Course

Location

Online Course

Price

$625.00

Fernanders is a freelance concept artist and illustrator working in the Entertainment industry, which includes game development production, blue sky development, TV series for Animation,Theme Park and Advertising. He specialised in World Building for Environment Design. Some of his former clients include Ubisoft, DreamWorks Animation, Universal Studios and LightSpeed Studios.
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