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Concept Art Games & Film

WB2 Environment Design 2

WB2 Environment Design 2

Environment Design focuses on the development of creating an environment using key techniques such as narrative lighting, value composition, mood creation, and color theory. These skills will be broken down into individual, weekly exercises in order to create a compelling and comprehensive environment design for games or film. The main focus for this course is to become a better environment designer. Learn the basics of lighting, composition, and storytelling for video games and films.
This course is 10 weeks in duration and meets once per week for 3 hours per meeting.
Each week, the online classes are live at the specified time (PST timezone) on a private GOTO-MEETING classroom. Classes are recorded and students can rewatch via stream for the duration of the term. Class links, teachers notes, class recordings along with homework submission will be hosted on a private class DISCORD. The DISCORD link will be sent approximately 5-7 days prior to your class start date to the registered email address.

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Term
Time
Format
Live (Recorded)
Location
Online Course
Duration
Price
Suggested Materials

Pens, pencils, sketchbook, loose paper, markers, digital camera, laptop (not necessary in class) and photoshop (any version)

Requirements

Computer with Photoshop and high speed internet. Mic (highly recommended) and camera (optional)

Prerequisite
Recommended education experience: PBC, WB1, DC1

What you'll learn

Thumbnail IdeationCompositionValue PaintingLighting CompositionGame Play and Set Design Focus
Meet Your Instructor

James Paick

Concept Artist & Instructor

Class Starts:

Monday, Jan. 20, 2025

Term

spring

Time

Monday 10:00am - 1:00pm (PST)

Format

Live (Recorded)

Duration

10 - Weeks Course

Location

Online Course

Price

$820.00

James Paick is a concept artist & creative director hailing from Los Angeles, California, with a rich background in the arts dating back to his childhood. He honed his skills at the prestigious ArtCenter College of Design, specializing in illustration and digital painting. His career journey has taken him through various sectors, including entertainment advertising & marketing, and ultimately the video game industry, where he thrived as a concept artist. Establishing his own studio, Scribble Pad Studios, James has contributed his talent to an array of projects spanning films, video games, animation, theme parks, commercials, book covers, and more, amassing over 20 years of industry experience. Scribble Pad Studios has worked many IP’s and studios such as: RIOT, FOX, Activision, BLUR, Sony, Naughty Dog, Cloud Imporium, WOTC and more! James is also a co-founder of Brainstorm School, an online learning platform dedicated to concept art and illustration. https://www.instagram.com/james_paick/ https://www.artstation.com/jamespaickart
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